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Rebel Sp. z o.o.
Through the Ages: A New Story of Civilization
English
Description
Through the Ages A New Story of Civilization is the revised edition of a modern classic and retells the rise of entire civilizations with renewed depth. Across three ages you guide your people from antiquity to the modern era making decisions that permanently shape the course of history. Numerous cards have been refined and the military system has been fundamentally redesigned to deliver greater balance and strategic richness.
You build your civilization through careful resource management and long term planning. New technologies are discovered capable leaders are elected mighty wonders are constructed and a strong military is maintained. Each of these pillars is essential because any weakness can and will be exploited by your opponents. Progress always comes with responsibility and balance.
At the core of the game lies card drafting. Technologies leaders and wonders become easier to acquire over time opening new strategic paths. Yet every advancement has a cost. Science food and resources must be carefully aligned to allow your civilization to grow. At the same time military strength cannot be ignored because even without a map powerful armies can exert pressure steal resources reduce culture or overthrow leaders.
A strong military alone rarely leads to victory but a weak military almost always leads to defeat. This constant tension makes Through the Ages an intense experience filled with interaction foresight and tactical decision making. Every round challenges you to reassess priorities and adapt your strategy.
In the end culture determines legacy and greatness. The player whose nation has accumulated the most culture by the end of the modern age writes history.
Through the Ages A New Story of Civilization is an epic civilization game for dedicated strategists who value long term thinking deep systems and meaningful choices.
Main components and key features
Comprehensive civilization game across three ages
Revised cards and redesigned military system
Central card drafting with increasing availability
Technologies leaders wonders and military as equal pillars
High interaction without a game board
Victory through cultural supremacy
Properties
| Boardgame Category: | Expertenspiel, Kompetitiv, Strategygame |
|---|---|
| Complexity (Scale 1-5): | 4.4 |
| Game Designer: | Vlaada Chvátil |
| Game Mechanism: | Action Points, Auction, Auction: Dutch, Bidding, Events, Income, Open Drafting, Player Elimination, Tags, Take That |
| Max. amount of players: | 4 |
| Min. amount of players: | 2 |
| Minimum age: | 14+ |
| Optimal amount of players: | 3 |
| Spieldauer von: | 120 Minuten |
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