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Rebel Sp. z o.o.
Terraforming Mars - Ares Expedition: Discovery
English
Description
Mars evolves once more and so does the way you plan. Terraforming Mars Ares Expedition Discovery expands the base game with new layers of scoring timing and adaptability. This expansion feels like a strategic refinement where familiar systems gain sharper focus and every decision becomes more intentional. Discovery is designed for players who want clearer goals stronger interaction and deeper control without losing the elegant flow of Ares Expedition.
Awards introduce a new end game race. Three awards are revealed at the start so everyone knows exactly what will be rewarded. Leading an award category earns valuable victory points while second place can still make a critical difference. This shared knowledge reshapes priorities and keeps competition tight until the final turn.
Milestones reward decisive progress during the game. The first player to achieve a milestone claims points that count at the end creating tension and encouraging bold moves. Upgraded phase cards add another layer of personalisation. By improving phases you choose between enhanced versions that strengthen your preferred approach and amplify your bonuses when selecting that phase.
Wild tags add a powerful element of flexibility. Certain cards allow you to decide which tag they permanently represent when revealed or played. Tokens track this choice and unlock new synergies perfectly aligned with your strategy. Discovery makes Ares Expedition more dynamic interactive and strategically expressive.
Refine your plans claim new advantages and shape Mars with greater precision. Discovery is the expansion for players ready to take Ares Expedition further.
Main components and key features
Expansion for Terraforming Mars Ares Expedition
New awards for competitive end game scoring
Milestones that grant points during play
Upgradeable phase cards with alternate bonuses
Wild tags for flexible strategic combinations
Increased depth and meaningful player interaction
Properties
| Boardgame Category: | Kennerspiel, Kompetitiv, Strategygame |
|---|---|
| Complexity (Scale 1-5): | 2.6 |
| Game Designer: | Jacob Fryxelius |
| Game Mechanism: | Follow, Hand Management, Income, Simultaneous Action Selection, Variable Player Powers |
| Max. amount of players: | 4 |
| Min. amount of players: | 1 |
| Minimum age: | 14+ |
| Optimal amount of players: | 3 |
| Spieldauer von: | 60 Minuten |
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